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Adventures are a new feature in Guild Wars 2: Heart of Thorns, set to challenge level 80 players. Adventures are indicated on the map and in the game world. Every adventure is performance-based, repeatable and takes place in the open world. Adventures have accompanying leaderboards for friends and guild members, allowing players to compete with each other for the best scores. Upon starting an Adventure, the map event interface will track progress towards Bronze, Silver, and subsequently Gold tier performance levels. Adventures generally involve time or survival constraints, rewarding practiced movement and planned strategies.

Adventures are closely tied to masteries, with many requiring masteries to reach. Most Adventures also allow for improved scores by taking advantage of specific masteries such as Updraft Use or Bouncing Mushrooms. Additionally, Adventures award mastery points and an achievement point for the first time an account receives Silver and Gold tier rewards.


Players will be rewarded for meeting set performance tiers daily and upon first time achievement per account.

  • Daily rewards are: Fine item for Bronze, Masterwork item for Silver, and Rare item for Gold.

  • Lifetime rewards include: Bag of Gear for Bronze, a mastery point for Silver, and a mastery point for Gold. Each of these also rewards a substantial amount of experience.

List of Adventures

Search for Adventures by zone or name below. Click on the name for written guides or the play button to see the video.

Heart of Maguuma

Crystal Desert

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